AoE2.is1v1BarracksArchery RangeStableSiege WorkshopMonasteryUniversityBlacksmithDockUnique Techs

Unique Techs

AgeResearch TimeGoldFoodWoodStoneTotal
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NameAgeResearch TimeGoldFoodWoodStoneTotalDescription
44ArmeniansCilician FleetDemolition Ships +20% blast radius; Galley-line and Dromons +1 range.45300350650Demolition Ships +20% blast radius; Galley-line and Dromons +1 range.
44ArmeniansFeretersInfantry (except Spearman-line) +30 HP; Warrior Priests heal +100% faster.45400550950Infantry (except Spearman-line) +30 HP; Warrior Priests heal +100% faster.
15AztecsAtlatlSkirmishers +1 attack, +1 range.40350400750Skirmishers +1 attack, +1 range.
15AztecsGarland WarsInfantry +4 attack.607504501200Infantry +4 attack.
41BengalisPaiksRathas and Elephant Units attack +20% faster.45275375650Rathas and Elephant Units attack +20% faster.
41BengalisMahayanaVillagers and Monks take -10% population space.606508001450Villagers and Monks take -10% population space.
27BerbersKasbahTeam Castles work +25% faster.40250250500Team Castles work +25% faster.
27BerbersMaghrebi CamelsCamel Units regenerate 15 HP per minute.403007001000Camel Units regenerate 15 HP per minute.
39BohemiansWagenburg TacticsGunpowder Units move +15% faster.45300300600Gunpowder Units move +15% faster.
39BohemiansHussite ReformsMonks and Monastery technologies gold cost is replaced by food cost.45450500950Monks and Monastery technologies gold cost is replaced by food cost.
1BritonsYeomenFoot Archers and Skirmisher-line +1 range; Watch Tower-line +2 attack.604507501200Foot Archers and Skirmisher-line +1 range; Watch Tower-line +2 attack.
1BritonsWarwolfTrebuchets deal blast damage and are more accurate.404008001200Trebuchets deal blast damage and are more accurate.
32BulgariansStirrupsCavalry attacks +33% faster.35200400600Cavalry attacks +33% faster.
32BulgariansBagainsMilitia-line +5 melee armor.404509001350Militia-line +5 melee armor.
36BurgundiansBurgundian VineyardsFarmers slowly generate gold in addition to food.45300400700Farmers slowly generate gold in addition to food.
36BurgundiansFlemish RevolutionAll existing Villagers are transformed to Flemish Militia.10150200350All existing Villagers are transformed to Flemish Militia.
30BurmeseManipur CavalryCavalry +4 attack vs. Ranged Soldiers.40300300600Cavalry +4 attack vs. Ranged Soldiers.
30BurmeseHowdahBattle Elephants +1 melee/+1 pierce armor.40400300700Battle Elephants +1 melee/+1 pierce armor.
7ByzantinesGreek FireFire Ships +1 range; Dromons and Bombard Towers increased blast radius.40300250550Fire Ships +1 range; Dromons and Bombard Towers increased blast radius.
7ByzantinesLogisticaCataphracts deal trample damage, +6 attack vs. Infantry.506008001400Cataphracts deal trample damage, +6 attack vs. Infantry.
13CeltsStrongholdCastles and Watch Tower-line attack +33% faster; Castles heal allied Infantry in a 7 tile radius.30200250450Castles and Watch Tower-line attack +33% faster; Castles heal allied Infantry in a 7 tile radius.
13CeltsFuror CelticaSiege Weapons +40% HP.504507501200Siege Weapons +40% HP.
6ChineseGreat WallWalls, Watch Tower-line and Bombard Towers +30% HP.40400200600Walls, Watch Tower-line and Bombard Towers +30% HP.
6ChineseRocketryScorpions, Rocket Carts and Lou Chuans +25% attack; Lou Chuans fire rockets.6090011002000Scorpions, Rocket Carts and Lou Chuans +25% attack; Lou Chuans fire rockets.
34CumansSteppe HusbandryLight Horsemen and Cavalry Archers train +100% faster.40200300500Light Horsemen and Cavalry Archers train +100% faster.
34CumansCuman MercenariesAll team members can train 5 free Elite Kipchaks per Castle.404006501050All team members can train 5 free Elite Kipchaks per Castle.
40DravidiansMedical CorpsElephant Units regenerate 30 HP per minute.45200300500Elephant Units regenerate 30 HP per minute.
40DravidiansWootz SteelInfantry and Cavalry attacks ignore armor.605506501200Infantry and Cavalry attacks ignore armor.
25EthiopiansRoyal HeirsShotel Warriors and Camel Riders receive -3 damage from Mounted Units.40300300600Shotel Warriors and Camel Riders receive -3 damage from Mounted Units.
25EthiopiansTorsion EnginesSiege Workshop Units' blast radius increased.4060010001600Siege Workshop Units' blast radius increased.
2FranksBearded AxeThrowing Axemen +1 range.60300300600Throwing Axemen +1 range.
2FranksChivalryStables work +40% faster.405006001100Stables work +40% faster.
45GeorgiansSvan TowersFortifications +2 attack; Watch Tower-line deals pass through damage.45200300500Fortifications +2 attack; Watch Tower-line deals pass through damage.
45GeorgiansAznauri CavalryMounted Units take -20% population space.45250550800Mounted Units take -20% population space.
3GothsAnarchyHuskarls can be trained at Barracks.40250450700Huskarls can be trained at Barracks.
3GothsPerfusionBarracks work +100% faster.406004001000Barracks work +100% faster.
42GurjarasKshatriyasMilitary Units cost -25% food.45450500950Military Units cost -25% food.
42GurjarasFrontier GuardsCamel Riders and Elephant Archers +4 melee armor.607008001500Camel Riders and Elephant Archers +4 melee armor.
20HindustanisGrand Trunk RoadAll gold income +10% faster; Market trading fee reduced to 10%.40250200450All gold income +10% faster; Market trading fee reduced to 10%.
20HindustanisShatagniHand Cannoneers +2 range.406505001150Hand Cannoneers +2 range.
17HunsMaraudersTarkans can be trained at Stables.40200300500Tarkans can be trained at Stables.
17HunsAtheismEnemy Relics generate -50% resources; Wonder and Relic victory takes +100 years.60500300800Enemy Relics generate -50% resources; Wonder and Relic victory takes +100 years.
21IncaAndean SlingSkirmishers and Slingers no minimum range; Slingers +1 attack.40300200500Skirmishers and Slingers no minimum range; Slingers +1 attack.
21IncaFabric ShieldsKamayuks, Slingers and Eagle Warriors +1 melee/+2 pierce armor.406006001200Kamayuks, Slingers and Eagle Warriors +1 melee/+2 pierce armor.
19ItaliansSilk RoadTrade Units cost -50%.60250250500Trade Units cost -50%.
19ItaliansPirotechniaHand Cannoneers deal +15% pass through damage and are more accurate.505006501150Hand Cannoneers deal +15% pass through damage and are more accurate.
5JapaneseYasamaWatch Tower-line fires additional arrows.40300300600Watch Tower-line fires additional arrows.
5JapaneseKataparutoTrebuchets attack and pack/unpack faster.60300550850Trebuchets attack and pack/unpack faster.
52JurchensFortified BastionsFortifications regenerate 500 HP per minute.40350250600Fortifications regenerate 500 HP per minute.
52JurchensThunderclap BombsRocket Carts, Grenadiers and Lou Chuans detonate when defeated; projectiles produce additional explosions.506009001500Rocket Carts, Grenadiers and Lou Chuans detonate when defeated; projectiles produce additional explosions.
53KhitansLamellar ArmorInfantry and Skirmishers reflect 25% melee damage back to the attacker.45300450750Infantry and Skirmishers reflect 25% melee damage back to the attacker.
53KhitansOrdo CavalryCavalry regenerates HP in combat.45300600900Cavalry regenerates HP in combat.
28KhmerTusk SwordsBattle Elephants +3 attack.40450300750Battle Elephants +3 attack.
28KhmerDouble CrossbowsBallista Elephants and Scorpions fire an additional projectile.404007001100Ballista Elephants and Scorpions fire an additional projectile.
18KoreansEupseongWatch Tower-line +2 range.40300300600Watch Tower-line +2 range.
18KoreansShinkichonRocket Carts and Turtle Ships +1 range, fire additional projectiles.6080011001900Rocket Carts and Turtle Ships +1 range, fire additional projectiles.
35LithuaniansHill FortsTown Centers +3 range.40250250500Town Centers +3 range.
35LithuaniansTower ShieldsSpearman-line and Skirmishers +2 pierce armor.40200500700Spearman-line and Skirmishers +2 pierce armor.
22MagyarsCorvinian ArmyMagyar Huszar gold cost is replaced by additional food cost.40300200500Magyar Huszar gold cost is replaced by additional food cost.
22MagyarsRecurve BowMounted Archers +1 attack, +1 range.404006001000Mounted Archers +1 attack, +1 range.
29MalayThalassocracyDocks are upgraded to Harbors.40300300600Docks are upgraded to Harbors.
29MalayForced LevyMilitia-line gold cost is replaced by additional food cost.405008501350Militia-line gold cost is replaced by additional food cost.
26MaliansTiguiTown Centers fire arrows without garrison.40200300500Town Centers fire arrows without garrison.
26MaliansFarimbaCavalry +5 attack.404006501050Cavalry +5 attack.
16MayaHul'che JavelineersSkirmishers fire an additional projectile.40300300600Skirmishers fire an additional projectile.
16MayaEl DoradoEagle Warriors +40 HP.704507501200Eagle Warriors +40 HP.
12MongolsNomadsLost Houses do not decrease population space.40150300450Lost Houses do not decrease population space.
12MongolsDrillSiege Workshop Units move +50% faster.60450500950Siege Workshop Units move +50% faster.
8PersiansKamandaranArcher-line gold cost replaced by additional wood cost.40300400700Archer-line gold cost replaced by additional wood cost.
8PersiansCitadelsCastles +4 attack, +3 vs. Rams, +3 vs. Infantry and receive -25% bonus damage.50300600900Castles +4 attack, +3 vs. Rams, +3 vs. Infantry and receive -25% bonus damage.
38PolesSzlachta PrivilegesKnight-line costs -60% gold.45300500800Knight-line costs -60% gold.
38PolesLechitic LegacyScout Cavalry-line deals trample damage.605507501300Scout Cavalry-line deals trample damage.
24PortugueseCarrackShips +1 melee/+1 pierce armor.40300200500Ships +1 melee/+1 pierce armor.
24PortugueseArquebusGunpowder Units fire more accurately at moving targets.404007001100Gunpowder Units fire more accurately at moving targets.
43RomansBallistasScorpions attack +33% faster; Galley-line +2 attack.45300400700Scorpions attack +33% faster; Galley-line +2 attack.
43RomansComitatensesMilitia-line, Knight-line, and Centurions train +50% faster and receive a charge attack.608007001500Militia-line, Knight-line, and Centurions train +50% faster and receive a charge attack.
9SaracensBimaristanMonks passively heal multiple nearby units.50200300500Monks passively heal multiple nearby units.
9SaracensCounterweightsTrebuchets and Mangonel-line +15% attack.505006501150Trebuchets and Mangonel-line +15% attack.
49ShuCoiled Serpent ArraySpearman-line and White Feather Guards gain additional HP when near each other.40300350650Spearman-line and White Feather Guards gain additional HP when near each other.
49ShuBolt MagazineArcher-line, War Chariots and Lou Chuans fire additional projectiles.407506501400Archer-line, War Chariots and Lou Chuans fire additional projectiles.
37SiciliansFirst CrusadeUp to 5 Town Centers spawn 5 Serjeants each; units more resistant to conversion.60300400700Up to 5 Town Centers spawn 5 Serjeants each; units more resistant to conversion.
37SiciliansHauberkKnight-line +1 melee/+2 pierce armor.456007001300Knight-line +1 melee/+2 pierce armor.
23SlavsDetinetsReplaces 40% of Castle and Watch Tower-line stone cost with additional wood cost.40200400600Replaces 40% of Castle and Watch Tower-line stone cost with additional wood cost.
23SlavsDruzhinaInfantry deals trample damage.405009001400Infantry deals trample damage.
14SpanishInquisitionMonks and Missionaries convert faster; Missionaries +1 range.40300100400Monks and Missionaries convert faster; Missionaries +1 range.
14SpanishSupremacyVillagers +40 HP, +6 attack, +2 melee/+2 pierce armor.60250400650Villagers +40 HP, +6 attack, +2 melee/+2 pierce armor.
33TatarsSilk ArmorLight Horsemen and Cavalry Archers +1 melee/+1 pierce armor.40300400700Light Horsemen and Cavalry Archers +1 melee/+1 pierce armor.
33TatarsTimurid SiegecraftTrebuchets +2 range.50400500900Trebuchets +2 range.
4TeutonsIroncladSiege Weapons +4 melee armor.60350400750Siege Weapons +4 melee armor.
4TeutonsCrenellationsCastles +3 range, garrisoned Infantry fires arrows.606004001000Castles +3 range, garrisoned Infantry fires arrows.
10TurksSipahiMounted Archers +20 HP.60150350500Mounted Archers +20 HP.
10TurksArtilleryBombard Towers, Bombard Cannons, Cannon Galleons +2 range.406506001250Bombard Towers, Bombard Cannons, Cannon Galleons +2 range.
31VietnameseChatrasBattle Elephants +100 HP.40250250500Battle Elephants +100 HP.
31VietnamesePaper MoneyLumberjacks slowly generate gold in addition to wood.60550200750Lumberjacks slowly generate gold in addition to wood.
11VikingsChieftainsInfantry +5 attack vs. Cavalry, +4 vs. Camel Units; generate +5 gold when defeating Villagers, Trade Units and Monks.404506001050Infantry +5 attack vs. Cavalry, +4 vs. Camel Units; generate +5 gold when defeating Villagers, Trade Units and Monks.
11VikingsBogsveigarArcher-line and Longboats +1 attack.405006501150Archer-line and Longboats +1 attack.
51WeiTuntianSoldiers passively produce food.40250300550Soldiers passively produce food.
51WeiMing Guang ArmorMounted Units +4 melee armor.654506001050Mounted Units +4 melee armor.
50WuRed Cliffs TacticsDemolition Ships and Fire Archers deal fire damage to ships and buildings.40250400650Demolition Ships and Fire Archers deal fire damage to ships and buildings.
50WuSitting TigerTraction Trebuchets and Lou Chuan trebuchet weapons fire additional projectiles.40300600900Traction Trebuchets and Lou Chuan trebuchet weapons fire additional projectiles.

Age of Empires II:DE tech tree comparison tool. Created by Hagbardur (Discord: Hagbardur#6756). Part of aoe2.is.

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